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The Road to Alpha, Week 3 - A Fresh Canvas

(
Mar
26
)

This week I got some UI work done:  

(Best viewed in HD)

What I did

Added tilt controls for the camera (birds-eye <-> flat view)

Added main menu with icons for categories and actions

Added zoning UI

Regular vision:

Protanopia a.k.a. red-green-blindness (simulated)

Notice how you can still mostly discern different zones, both on the map and in the world. Maybe I will make it even easier by using different hatching styles.

Building density/height will be a separate tool(see rightmost icon in the zones submenu)

What I will probably hopefully do next

Next week will be busy, but I hope to get at least started with:

See you then!

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